Unity stock has tumbled twice recently, first after Google's Project Genie Reveal, and then after a disappointing earnings report. Project Genie is impressive, but it won't replace video game engines.
Real Bout Fatal Fury 2: The Newcomers was originally released in 1998 and is now available on Steam for the first time after 27 years. It is even Steam Deck verified, but this isn’t the only surprise ...
Alright, let’s talk about something that can make or break a fighting game: netcode. We’ve all been there, right? You’re in a high-stakes match, your fingers are flying, you’ve perfectly timed your ...
*: Due to a regression in Netcode for GameObjects pertaining to the destruction of NetworkObjects when a client unsuccessfully connects, the Dynamic Addressables Network Prefabs sample has remained at ...
SNK is adding rollback netcode to much-loved brawler The King of Fighters XIII, which should make for a smoother online experience. The catch is that the developer is essentially charging it for it, ...
Unity CEO Matt Bromberg, who joined in May, is overseeing his first big product launch since taking over the gaming software company. Unity on Thursday announced the sixth version of its flagship ...
The developers claim that MultiVersus netcode “has been rebuilt from the ground up” since the game went dark after the open beta period. During the beta, the netcode was server-based, meaning that ...
GameSpot may get a commission from retail offers. Rollback netcode is coming to Dragon Ball FighterZ on February 29, nearly two years after it was first announced. This multiplayer feature will be ...
Late last week, senior director of 2XKO Tom Cannon announced something intriguing on X (formerly Twitter). He announced that 2XKO will have server-based Rollback netcode, that you could throw out your ...
Dive into the datascape of Netcode Warriors, an anime-style arena fighter designed from the ground up to take competitive play to its limits. Engage in intense one-on-one fights, master unique ...
Rollback netcode is essential tech for multiplayer fighting games with online matchmaking, helping reduce input latency between players. The system is becoming more common nowadays, but will the ...
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