Sony's Mark Cerny confirms in a new interview that the updated PSSR is essentially a version of FSR 4 that could also run on ...
XDA Developers on MSN
AMD's answer to DLSS arrived half-baked, and now nobody's using FSR Redstone
FSR Redstone's second showing has been... unimpressive ...
AMD has released FSR SDK 2.2 for game developers, which includes the new enhanced AMD FSR Upscaling 4.1 and AMD FSR Ray ...
Tom's Hardware on MSN
Optiscaler team fixes INT8 FSR 4 ghosting on RX 6000 series GPUs
Optiscaler has provided a new update that helps remove ghosting on the INT8 version of FSR 4 for RX 6000 series graphics ...
4don MSN
Optiscaler updated to support FSR 4 on older AMD RX 6000 GPUs without the need for driver mods
The third-party tool beats AMD to the punch once again.
AMD has unveiled its next generation of FSR stack, called FSR Diamond, which is “designed to be natively optimized for ...
We didn’t expect this when sat down for our Friday evening curry: a tidbit from an upcoming Mark Cerny interview, confirming ...
I’ve been very critical of AMD’s FSR 3 in the past. It’s not that the tool is bad — in fact, I think it’s excellent — but for a long time, it just wasn’t available in a wide swath of games. That’s ...
What just happened? This week at the Game Developers Conference, AMD has finally announced an update to their FSR upscaling technology. FSR 3.1 is not a major update, and it's not the rumored AI-based ...
We jargon-bust the impenetrable wall of techy marketing words that was Microsoft's Project Helix hardware tease.
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