Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
Resident Evil Requiem is the first in the horror franchise to be released solely for current-generation consoles, but what ...
Ray tracing is one of the latest and most impressive graphical improvements video games have seen in the last few years. This system focuses on making light sources behave more realistically, which ...
Smartphone ray tracing is here. Well, sort of. We don’t have any actual mobile games with ray tracing support yet; we’re still waiting patiently. But we do have Android phones with hardware ray ...
Ray Tracing is a feature in Minecraft that when enabled amplifies the graphics of the game. It is developed by NVIDIA in order to increase lighting, shadows, and more in the game. However, not ...
Gorgeous as the RE Engine may be, its support for ray tracing leaves much to be desired, as keenly highlighted in recent Resident Evil remakes. Thankfully, those searching for improved ray traced ...
Unless you're a physicist, you probably don't pay too much mind to the function of light in your daily life. Light is light, right? When there is light, we see, and when there isn't, we don't. But ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...