Physically Based Shading – In contrast to traditional observational based shading seen in most real-time game engines, CRYENGINE's brand new Physically Based Shading model simulates the interaction ...
Alex Co has been writing about games for 15 years and running, and is a huge fan of online shooters and anything horror related. Crytek's Crysis showcased cutting-edge visuals with breakthrough ...
Piranha Games and Crytek have announced that MechWarrior Online will use Crytek's CryEngine 3 for development on the F2P mech sim. It's welcome news for gamers who feared that F2P MechWarrior would ...