LONDON — The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; ...
In the latest Minecraft 26.2 snapshot 1, Mojang introduced the Vulkan rendering API to Java Edition. One of the main reasons why the developers decided to shift to Vulkan is that OpenGL stopped ...
While Apple's annual Worldwide Developers Conference brought cheers on Monday, many game developers grew uneasy after the company announced that OpenGL, a longtime tool and open standard, will "no ...
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. In a press release issued yesterday, The Khronos Group announced that they will soon be taking ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
One of the biggest expected announcements at SIGGRAPH(Opens in a new window) this week has been delayed: The Kronos Group has yet to release its Vulkan API. Fortunately, Imagination Technologies has ...
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